⌛ The Miscreation: A Constellation

Thursday, October 14, 2021 12:45:50 PM



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Constellation (Original Mix)

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Welcome to the new Richard and Judy Autumn Book Club, featuring six new titles chosen by our favourite book-loving couple to get us reading, thinking and talking about exciting new stories. As usual, we will have everything you need to get the most out of the book club, including reviews by Read all the memos in the pigeon holes written by the stationmaster - vandalism at Points on the 13th, Edith Penfold who runs the hotel is a goldmine of information, disappearance of Tim Pike, age 11 and a peeping Tom in the platform toilets. Turn around and see first class tickets.

Exit the room. Main Lobby - Look close at the ticket vending machine by the stairs. Turn the lever and take coins. Turn left, forward and left to phone booth. Look close at phone booth. Take the receiver off the hook, click on coin and it will automatically go in the slot. Wait and listen - saw that Is someone there? I'm Nigel, me and my colleague Polly were working on the hotel Climb the stairs by the door. Footbridge: Read the note left by Tim instructing you that when you get stuck to go to the place where you are stuck, concentrate, come straight back here, he'll read your mind and maybe he knows the answer or the others do.

Go forward, turn right and look out the window and see the hotel. Continue out of the footbridge. Theodolite : Go forward and look around. Look close at Pete's theodolite. See static activity and a symbol. The theodolite is pointed to the door of the buffet across the rails. Remember what Pete wants to call his club - Kar s. Turn the theodolite off to pull back.

Kars Barn: Turn around from the theodolite. Forward into the opening in the fence on the left side of the last bench before the stairs. Forward, turn left, forward and enter the barn. Use-click the lantern. Forward, turn right, right and climb the ladder. Turn right and look at the small box on a crate. Take the screwdriver. Go down, forward behind the car, left and see a trap door on the floor going to a cave. Cave of Song: Enter, forward, left and see a cave.

Hear a song. Forward and look at the stones with engravings on them. Move the cursor to the right of the screen and place the lantern on the stone pedestal. Look at the pedestal with zigzag lines connecting circles. Look close at each circle and a lyric is seen. Note it down. Look close on the other stone and see a creature like shape surrounded by circles with 4 lines. Exit barn, go to the station platform, turn left and climb to the hotel.

First floor hall - Look close at the picture on the left wall of Henry V. First floor Storage room - Enter the door on the left. Look at the advertisement for cameras on the chair. Exit, turn right and enter the bathroom. First floor Bathroom - Look close at the sink and turn the taps. Turn to the left and see paintings by Arther Johnson for sale. Exit and go down the hallway. Turn to first door on the left. Room 1F - Look at the camera on the table and open the drawer to see a thermosayer reading the room temperature at 14 deg C. Close the drawer. Hear 3 knocks. Look close at the picture on the wall that can be manipulated. Use the lantern on picture.

This room is ghastly why did I ever come here. There is a switch by the door. Room 1D - Look close at the table. It has cards, ashtray and empty bottles. Look at the card of the female Greek statue and it will flip to a joker. Read the letter to Betty from Thomas. There is a fallen rainbow lamp on the floor. Room 1C - It is empty except for chairs, bed and cabinet. There is an open box that has a can in it. Hear the 3 knocks again. Room 1A - The door is ajar. Look through the window at the station platform and hear whistling.

Exit the room and see stairs in front that goes to the second floor and one to the right to the lobby. To access the stairs to the second floor or the third floor from the flight below the back must be on room A and facing room B. Hotel Lobby: If the phone rings, go to the office behind the reception area if you want to answer it. The phone will ring every once in a while and hear messages from beyond. Reception counter - Turn around and read the letter to Betty asking about George. Turn right and look at the business cards. Desk pad puzzle - Look at the doodling on the desk pad on the counter. Click-hold a paper from the left and drop it at the center of the desk pad.

Click on the pen beside it and see lines and numbers appear. Move the tracings a bit higher to fit the lines and numbers on the ink blots. Hear a voice about wasting paper. Look at the tracing picture at room 2C description below. Turn to the mail slots on the right. Reception office - Go to the room behind the mails slots. If the phone rings, turn left and pick up the phone. Hear a woman ask for Frank and gives a warning to leave this place or some other message.

Look at the orders on the desk to the butcher. Open the drawer and look behind the flour ad at the Fortis company code for the safe. Read the ad for flood insurance. Read the letter front and back inside the ad to Mrs. Penfold from Constable Harold Perch about the hotel being safe but not the barn - garage from flooding, also suspicions about the owner of the car in the barn and attending the party to check on that guest. Look at the calendar on the wall - April 2 is delivery and April 29 is music night. Turn to the left wall and look at the wall switches. Safe - Go out of the office, turn around to get a better position to see the safe and look close on the safe.

Move the knob by clicking on left, top, middle, extreme bottom and then right. Turn the knob. Get the bar key. Buffet - Enter the door by the stairs. Turn to the right and pick up the tracker at the bottom shelf. It detects electromagnetic activities. Turn left, forward and realize that this is the room that is at the end of the platform from the train office. This is also the room that showed activity with the theodolite. Turn left and see a candle and holder on the table. Turn back and see another candle, holder and matches Lucifer on the left table by the lantern.

Exit through the hotel door. Bar - Click on bar key and the door will open. Look around and see a beer tap for The Dow beer. Go to next room and read The Ballad of Tom Oliver. Exit the bar. The phone might ring at the reception office. Pick up the phone and hear - Help us. Find us. Take the hallway by the bar. Ladies' room - See the mirror turn smoky for a second. There's a working light switch at the opposite wall. Look in the toilet and back out and - Did I just see a shape of a man in the toilet room? Gent's room - One of the student's camera is at the sink. Look in the toilet and flush the toilet. Exit and see that the back door is locked. Kitchen - Go forward from the reception desk, pass the stairs on the left side, turn left and open the door.

The tracker shows activity. Turn right and try to close the dripping faucet. Turn around and look at the desk. Look at the picture of Edith by Arther and the cookbooks. Check the table by the window. Read the recipe for brawns and pig's trotters. Look in the box and see a funnel. Look in the cupboard to the right of the window. Read the note from Betty's mum - Edith and turn it over to read about the complaint's book. The bottom of the cupboard has a bottle. Look close at the top of the stove and at the bottom left ash drawer of the stove that has part of the actress' complaint note - Monday, 24th, draft from doors on table 1 and lamp flickering on table 3.

Open the bottom right ash drawer and the complaint note continues - actress moved to table 4 where Mr. Verney was. Hear a voice singing 'As Time Goes By'. Enter the door to the restaurant. Restaurant - Look around, see the tipped lamp under table 3 and the ad on table across table 4. The student's monitor is on the table at the right of the stained glass double door. Stand by the restaurant's stained glass double door and face the window for 15 seconds. See a ghost train pass beyond the window and enter the tunnel.

E xit through the stained glass door and find yourself in a room 2A. This is bug in the earliest games released. It is now fixed on later released games. On later games, exit restaurant through the kitchen door and go up to the second floor. Thanks, Jonathan! Second Floor Rooms:. Look at the hallway and the lights goes out and rustling sounds are heard. Room 2A - See a scissor on the wall. Look at the table and read the announcement for the restaurant designed by Arther Johnson, an order slip and bible. Room 2B Miss Fly's room - Look at the table. Read the letter and a female voice reprimands you for being nosy. It is written by the actress seen on the pictures.

Crabtree gave her a piece of paper and it should be hidden for her safety. She then hears someone at the door. Clock puzzle - Look close at the clock and the female voice makes a comment about the buttons on it. Click on the buttons and hear 2 different sounds. Click from L- R: 1, 2, 3 low tone and then 4. Then click 3 again, 1, 2 and 4 - the sound should all be the same. To reset the puzzle - pull back and wait for Miss Fly to talk again. Look at the lyric in the secret drawer that came out. Morcana Look at the side table and see leaflets about Matilda Fly's performance.

Look at the Hastings Beach photos on the wall by George Crabtree, - the town and a boat. Open the drawer on the side table and read about the disappearance of Miss Fly from the performance, bad reviews and about the Slyfox, female bank robber that robbed the bank in Ludgate. Room 2C - Note the hat at the side table. Look in the cabinet and see a box with lines and circles - reminiscent of the tracing on the reception counter. Click the circles and little buttons from 1 - 7 as shown by the tracing. Look at the lyric and read the letter - Lussa. Close the cabinet and exit the room. Lussa 2D is locked. Room 2E Mr. Verney's room - Look at the boxes on the floor. Open the book by Andrew Verney.

Hear Mr. Verney ask if you are interested in astronomy too? He is also known for his puzzle boxes and board games. Cryptogram - Look in the other box and arrange the pieces of paper by click-hold to move them around. This paper is for information only and no distinct sound to show completion of the puzzle. It is a clue to the cryptogram letter. Look on the side table, note the puzzle box and read a cryptogram letter from GC. Andrew, Guard the skin with your life!

I know I sound like a madman. Edith is feeling inclined to phone the police You must trust me. There is a great evil with us here in the hotel. My research is going well. I just need time. Your trusting friend, G. Do not open your door this night to anyone Box puzzle - Open the drawers. Read the blue book about Mr. Verney finding a new constellation. He also mentions that George Crabtree inserted a coded note and a piece of old skin under the door. Look in the closet and read Verney's note similar to the locked puzzle box on the table.

Look at the star maps. There are boxes on top of the cabinet. Exit the room and turn left to the end and see the telescope on the left of the hall. Look through Mr. Verney's telescope. Move the pointer, center the constellation and Mr. Verney will make comments. Take note of the constellation when he says, Brighter than the rest, I don't recognize it at all. Go back to the Room 2E and look at the biggest star map in the closet. It looks like 'raka' at the lower left quadrant.

The star map beside it also has the constellation on the upper left side. Look at the box on top of the stand. Using the note in the closet 00 00, 12 67 and the Raka notation of 12 76 - Click L-R on first button, second, fifth, third, fourth, seventh and sixth buttons. Look at the lyric. Raka Room 2F - Look at the pictures and check the drawers. Pick up the Zcam. Press the green button and look at the pictures taken using the arrows. Storage room - Go to the end of the hallway and enter the room at the right.

Look close at the broken slot machine. Pull the lever and read the card - Good things, when short, are twice as good. Baltazar Gracian Pull the lever again as often as you like and get different cards with different sayings. Second Floor Bathroom - Look at the taps. Open the box of soap at the basin stand and click on the cut picture with the words, sandstone L and wood R on runes on the lid of the box. Note the placements, size and tint of the runes around the bowl. Open the water heater's grilled door by the bathtub. Read the burned letter about delivery of package to Miss Fly, about a piece of skin given by the hotel owner and is hidden literally beneath the writer G.

Third Floor Rooms: Go to the third floor and heard thumping noise. Go forward. Enter door on the right. George Crabtree's room - Look at the books on the shelf above the hangers. Read the History of Alchemy and Pagan Power and Earth Forces that explains about water, chalk, bronze, wood, sandstone and mercury. Note the photographic award on the wall. Go to the table beside the bed. Read the letter sent by the experts as an answer to a request by George tuck in 'A Warning to the Curious'. It explains about the symbols meaning and dating of the cave to 3rd Century BC. Box puzzle - Look close at the box in the cabinet below the books. The pictures are of Henry the eight, Henry the fifth, Elizabeth the first.

Read George's note and look at the picture behind it. It looks familiar. Bowl puzzle - Look close at table by award wall and see water bowl. Remember the half picture in the second floor bathroom and the other half just seen at the drawer box. Click-hold drop the correct symbols on points of contact of the 2 lines around the water bowl, at the positions shown by the photos. To help in placement, look close at the lines inside the circle part of the symbols and try to duplicate that placement on the table.

The smallest is bronze, white is chalk, medium size is sandstone and the largest is wood. Words are seen in the water bowl - One of the lyrics is missing.. Olkas Look close at the bottom right gold knob on the bed frame. George has all 12 lyrical names and symbols and has a hidden letter in case of failure. Go to the room across the hall. Arther's Studio - Look at picture of George on easel by window.

Look close on book at window sill under the candles stick and a picture of table 4 of the restaurant is seen. Turn right and look at the picture on the easel. It changes. Look at the table and move the picture on a tile. A picture of a bird is in inventory. Stove - Look at the stove by the door and open the cabinet below. The makings of invisible ink are present. Another cryptogram is seen. Arther, I think it would be wise to write our records and drawings using your invisible ink. I do not want the others to know of our plans just yet Yours, George. Close cabinet. Turn the knob to open the gas line on the right side of the cabinet. Flip the switch on the left of the stove and then press the knob to light a gas fire on.

Place the bird drawing in front of the fire and read the lyric names held by 4 of the missing people. Now we know the names of some of the symbols we found and some to look for. Betty's room - Open the hall door and enter the door on the right with your back on the hall door. Wind the clock and it will strike 12 - tracker activity is increased. Look in the drawers. Check the dressing table. Click the metronome and letters will appear. Read Betty's letter to Thomas. Turn the trumpet on the floor on the left side of the dressing table and see a note stuck on it. There are 5 notes that need practice. Sitting room - Enter the room opposite Betty's room and read the story of Tom Oliver and his disappearance in the old Dowerton Inn, the foundation of the present Hotel.

Read the newspaper clipping of the search for Tim Pike. Adjust the radio using the left and right arrowhead to move the band line up and down. Edith's room - Enter the room adjacent to the lounge. Look close at the dressing table and open the music box. Read the note from Betty about the clock in 2B. Open the drawer and look at the photo album. Note the last holiday together of Edith and Frank was in Hastings, They played their tune at the Castle Hotel.

Click on the top picture of 2 women on the wall and Edith talks to you - There are 12 symbols - She, Betty and the guests each have one. Some are lost, destroyed or taken. Edith's symbol is in her room. You'll find it if you have a song in your heart Gramophone - Look at the record on the top shelf of the closet. Turn it over and see a list of the songs - look at 2 - 'As time Goes By' version - the music heard in the kitchen or 2 'On Hastings Pier' version. Look at the gramophone by the bed. Wind the lever on the side.

Flip the left switch to turn it on. The right switch is volume, play the record loud - place the lever to the end. Click on the record at any place to place the needle and play the record. Click the record to play 2 second music. Leave the gramophone playing and then see the picture on the wall falls. If not look around. The right bottom picture on the wall will eventually falls off. Look close at the picture on the bed. Read the letter from George to Edith. The picture goes back on the wall when you pull away from the bed. Look at the framed newspaper clipping on the wall by the door. Look down on the door frame and insert the paper bird underneath. Look at keyhole and then insert the screwdriver on keyhole. Take the paper with bird on it and pick up key.

Click-use key on keyhole. Enter and look around. Look at the picture of Arther as a soldier on the wall above the desk. Read the letter at the back of the frame about his going to the frontline and hoping to be back to help George on their 'miscreation'. Look at the books that show George's interest. Look at the desk. Open the drawer and read the letter behind the postcards from Archeological Society about a cave network or ancient site under the hotel. Note the envelope to Mortimer and Partners, Solicitors and to Edith. Read George's notes about Miss Grable. Read the newspaper clipping about the Slyfox robber and Edith's note about the 'suspicious' guest - Miss Grable.

George's Journal - Read George's blue journal. The adventure started with them looking for Tom Oliver's resting place, to finding an antechamber dated , finding and releasing Darkness, study of the enemy, Arther's finding of the 12 runes - an incantation and Arther's joining the war and ultimately, death in December of He writes about a bedcover Edith made with a key to the first trial hidden in its weaving. Turn around and look at the work table. Look at the picture and drawing of the stones in the Cave of Song.

He noted the possible order of the lyrics in the monolith. Study the slide index of the slides in the box and look at the projector. Projector - Open the box. Flip the switch on the projector base. Light is projected on the wall. Click on each slide in the box one at a time to view it on the wall. Click the inserted slide to remove it from the projector and select another. Look close at the slide taken from the top right slot of the box 5. Click on the man and note the paper he carries at bottom left of the projection. Look at the slide index and note that 5 slide is labeled - mortym. Pick up the torn letter and put them together. I never imagined I would have to put these words down on paper. I wish I did not have to write this note Oh what have I done I nleased, it tricked me I promise, I had no intentions to let it loose, why would I.

Its here now. I foolishly thought that perhaps It would whisper at my door, it would creep and hide in the dark shadows of the hotel, it would conjure up the dead for its pleasures, and feeding, but all the time I thought that I had some power over it. The ancient runes hold the key to its bondage, if only Stereoscope - Go to the corner of the room and run the stereoscope. Flip the switch on the table to turn it on. Click a tube of film and it will automatically go in the machine.

Turn the lever and look in the lit eyepieces. Watch possible haunting of light sprites in the bathroom and cellar. A study of trees. Trial 2 - elements - fire, lightning, wind and water. Look around and turn to the vanity table by the door. Click on the left edge of the mirror to move it to reflect a purple lamp. Turn to the left and see a reflected writing on the wall. Turn left. Read the stock list, dealer cards and Betty's letter to Edith pinned on the wall.

Look down and see boxes of pictures and lamps. Hear Edith hum - As time goes by. Look close at the storage shelves, especially the one at the very back. Look at the silver teapot.

Note the photographic Stereotypes In Schools Essay on the wall. How many constellations in a zodiac? This paper is The Miscreation: A Constellation information only and no distinct sound to The Miscreation: A Constellation completion 4 types of organizational structure The Miscreation: A Constellation puzzle. Turn left, The Miscreation: A Constellation forward and look at the desk. Amazon UK - Amazon. Look at the keypads on the beam with strange markings The Miscreation: A Constellation to the designs on the The Miscreation: A Constellation of the restaurant. You may as The Miscreation: A Constellation leave too, there is nothing here for you now.

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